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Fallout 4's interweaving quests were a massive departure from Oblivion and Skyrim, but it makes the RPG "the most replayable of all the Fallout games"

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Fallout 4's interweaving quests were a massive departure from Oblivion and Skyrim, but it makes the RPG "the most replayable of all the Fallout games"
  1. Games
  2. RPGs
  3. Fallout
  4. Fallout 4
Fallout 4's interweaving quests were a massive departure from Oblivion and Skyrim, but it makes the RPG "the most replayable of all the Fallout games" News By Scott McCrae Contributions from Andrew Brown published 23 December 2025

Bethesda's Emil Pagliarulo describes them as "probably the most difficult thing I think I have ever done"

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Fallout and Elder Scrolls series writer Emil Pagliarulo reckons Fallout 4 is the most replayable game in the series due to factions interweaving with each other.

Speaking to GamesRadar+, Pagliarulo explains, "The interesting thing about Fallout 3 is there are no faction quests," while making note of Oblivion and Skyrim's questlines like the Thieves Guild, Fighters Guild, and Dark Brotherhood. He continues, "For Fallout 4, it was the first time we said, 'You play Skyrim, and you play these factions, but they're disconnected from the main quest. They're really self-contained. In Fallout 4, let's weave everything together'. And it was the first time we did that."

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Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. TOPICS Bethesda Game Studios Bethesda Softworks CATEGORIES Nintendo Switch 2 Xbox Series X PS5 PC Gaming Platforms Nintendo Xbox PlayStation Scott McCraeScott McCraeSocial Links NavigationContributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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