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Do you have big dreams of the Grand Theft Auto games crashing through Colombia? Veering through Vienna, going international? Well, crush them. Former Rockstar technical director Obbe Vermeij says it'll never happen.
"It doesn't make sense to set it in some left-field location for novelty. GTA: Toronto? It just wouldn't work," Vermeij says decisively in a new interview with GamesHub. Rockstar is probably not willing to add financial risk to an already disgustingly lucrative franchise. "It's just not realistic. I would love it, and if games still took a year to make then yeah sure, you can have a little fun, but you're not going to get that when there’s a GTA every 12 years."
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"Nobody is going to say that they're not going to play GTA VI because they’ve already played Vice City. That doesn’t make sense," Vermeij concludes. "They'll revisit New York again. They'll go back to LA or maybe Las Vegas. I'm afraid we're stuck in this loop of about five American cities. Let's just get used to it."
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Ashley BardhanSenior WriterAshley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.
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Dan Houser says Rockstar Games only attempted GTA London once in 26 years because the series is “so much about America” that “it wouldn’t really have worked in the same way elsewhere”
Unless GTA 6 "comes out and it's terrible" no open-world dev can hope to top Rockstar, original Saints Row design lead says – but "there's nothing wrong with trying to be a #2"
GTA 6 likely won't cost $100, ex-Rockstar technical director says, and it's all thanks to GTA Online
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GTA 6 fans grab their spare pitchforks and torches as AI "leak" gets out of hand, turning 8 million views into an angry mob: "I wouldn't have thought it would go this far"
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