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Ex Highguard developers blame "hubris" for the game's failure in new report, with studio leaders convinced they had another Apex Legends on their hands

· 5 min read
Ex Highguard developers blame "hubris" for the game's failure in new report, with studio leaders convinced they had another Apex Legends on their hands
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  2. FPS Games
  3. Highguard
Ex Highguard developers blame "hubris" for the game's failure in new report, with studio leaders convinced they had another Apex Legends on their hands News By Jordan Gerblick published 27 February 2026

Only about 20 developers are left at Wildlight, reportedly

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Key art for Highguard showing Kai riding a bear, Atticus with the Shieldbreaker, and Scarlet, crouched, aiming down sights (Image credit: Wildlight Entertainment)
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The story of Highguard reads like a fever dream, marked by an oddly timed Game Awards trailer, surprisingly encouraging player numbers at launch, a flurry of large-scale updates, and then, just weeks after launch, the abrupt laying off of most of the development team.

The game isn't dead and in fact is still getting updates presumably from a skeleton crew, but articles that read like in memoriam notices are already starting to appear. Bloomberg's Jason Schreier, for example, has a new report with the headline 'The Story Behind the Failure of Highguard', in which the veteran journalist talked to 10 former employees of Wildlight about "one of 2026's first gaming disasters — the sudden collapse of Wildlight Entertainment and its first game, Highguard."

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  • Highguard character in purple and black armor "There's no way this will flop": Laid-off Highguard dev says internal sentiment was high "but then the trailer came out"
Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. CATEGORIES Xbox Series X PS5 PC Gaming Platforms Xbox PlayStation Jordan GerblickJordan GerblickSocial Links NavigationStaff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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