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"We want to reduce that decision-making time to always keep moving forward and be a little bit faster"
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Signup + An account already exists for this email address, please log in. Subscribe to our newsletterHitman developer IO Interactive has always seemed like an ideal studio for a 007 adaptation, for reasons that probably don't need specifying here. That said, IO has long been transparent about not wanting 007: First Light to simply be a Hitman game starring James Bond. The studio has also made clear its next game won't be an Uncharted-style action game, either - even if it really looks like one - making it something of an open question exactly what style of gameplay is to be expected.
Talking to Game Informer, Gameplay director Andreas Krogh compared 007: First Light's approach to stealth with how stealth is handled in the Hitman series.
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007 First Light will do something no Bond game has done before – slow down: "Players might be surprised"
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Boy, 007: First Light really looks like Uncharted but with Hitman-style stealth, and honestly hell yeah
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GoldenEye 007 is "a fantastic game," but 007 First Light has "a far wider and more expansive offering" says IO dev
007 First Light will do something no Bond game has done before – slow down: "Players might be surprised at how much they enjoy those quieter experiences"
Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. CATEGORIES Xbox Series X PS5 PC Gaming Nintendo Switch 2 Platforms Xbox PlayStation Nintendo
Jordan GerblickSocial Links NavigationAfter earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
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007 First Light will do something no Bond game has done before – slow down: "Players might be surprised"
Boy, 007: First Light really looks like Uncharted but with Hitman-style stealth, and honestly hell yeah
GoldenEye 007 is "a fantastic game," but 007 First Light has "a far wider and more expansive offering" says IO dev
007: First Light is "not a role-playing game" because it's James Bond's story
007: First Light's developers "don't really think about" the hype around the 13-year wait since the last James Bond game
007 First Light: Everything we know so far about IO Interactive's new Bond game
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Boy, 007: First Light really looks like Uncharted but with Hitman-style stealth, and honestly hell yeah
007: First Light devs were in a "really, really bad spot" with only "3 months to survive" before Hitman saved them
"There's level design, and then there's Hitman level design": IO Interactive leads reflect on 25 years with Agent 47, and the "ramifications" of the World of Assassination
"We actually did put Daniel Craig in there": Hitman developers secured the 007 First Light license by modelling James Bond's face onto Agent 47's body
I'm loving Hitman: World of Assassination on Switch 2, but the game's always-online requirement is worse than ever
IOI says the hero in 007 First Light isn't the "classy Bond with the martini" we know and love, but thankfully Q will teach him "why he needs to wear a nice watch and things like that"
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